Shot titles, bungee and emotes
Big moments are in: titles for great shots, blasts that push tanks off ledges, positive emotes, and a once-per-match skip for a faster comeback.
Aim. Charge. Fire. Blow your friends off the map.
A colourful turn-based tank artillery game where skill wins: angle, power, wind and timing.
Windows · Mac (Apple Silicon) · Linux · Steam and mobile coming
Every turn you set your angle, hold to charge your power and read the wind. The landscape breaks with every blast, tanks fall, and whoever falls off the map or into the water is out. No luck, no dice: just you and your aim.
No fixed order: every action adds delay. A light shot comes back fast, a big Special costs time. Skip a turn once to get faster after.
The wind changes every turn and bends every shot. Reading it is what makes a great shooter.
Craters, caves and collapsing ledges. Every blast pushes tanks aside: knock an enemy off the edge for a BUNGEE!
GOOD SHOT, HIGH ANGLE, BACK SHOT, LONG SHOT, EXCELLENT, DOUBLE KILL: everyone sees your best moment.
Start as a Recruit, then choose one of eight classes, each with its own angles, HP, delay and Special. Climb their ranks in the tank tree and build your modules your way.

1,500 HP. A shield dome over the whole team.

Overpower: 1.5× damage, a huge crater and a shockwave that throws tanks away.

Flat and fast. Corrosion keeps hurting for three turns.

Keen Eye: sees the whole flight path, every hit critical.

Steep arcs. A cluster bomb that rains 40 fragments.

Chain lightning jumps to two more enemies.

Tunnels straight through the terrain, three times as far.

Heals the team with a healing wave and keeps everyone in the fight.
Every map has its own mood, from lava islands to neon cities. Big maps where you can shoot far, water that rises in sudden death, and plenty of ledges to fall off.
Never pay-to-win. Real money only ever buys looks: skins, outfits, flags and effects. Everything that makes you stronger you earn by playing. No loot boxes, no paid gambling.
Dress your pilot from hundreds of pieces and build your tank from modules, styles, Specialties, kits and class sets. The numbers get silly. Click to watch, with sound.
Everything you earn shows on your pilot and your tank. None of it is for sale.
Your rank outfit grows with you, from a plain Cadet to a full Tyrant. White for PvE, blue for PvP, red for Ranked: everyone sees how far you got.
Eight class sets with the Specialty built in. Collect 3, 5, 8, 12 or all 18 pieces for up to +12.5% on all your gear, and mix sets as you like.
Every win can drop a module, a token or a rare piece. Rare clothes and lucky charms add luck, up to a 50% chance to find something after a win.
Medals from achievements, from Tin to Platinum. Wear three at once for small boosts in casual matches: more Credits, firepower, armour or driving range.
Team up in a clan of up to 100 pilots. Every member adds Credits for all, and clan perks bring progress and looks, never combat power. After the alpha.
Climb the tank tree in your class: every rank multiplies your gear, up to ×2.5 at the top.
Big moments are in: titles for great shots, blasts that push tanks off ledges, positive emotes, and a once-per-match skip for a faster comeback.
See how many pilots there are, who is online, and who rules the board: overall or per mode.
Friends, chat, parties, together against bots or team against team, and getting your tank back after a dropped connection.
A Linux version (64-bit) next to Windows and Mac: unpack, play, and it keeps itself up to date.
An Apple Silicon version next to Windows. Mac and Windows players play in the same party.
See where your next turn lands in the turn order, arrows to enemies off screen, and clearer controls for new pilots.
Ten hand-drawn maps, eight classes and the exclusive Alpha set for everyone who plays now.
Tank Tyrant is in alpha: play it now, shape the game with us, and be there first when it launches. Mobile follows, with crossplay.